Orange Partner Camp - Portugal 14-16 April 2008
Join SDN, its UI partners S60 and UIQ, and its affiliate the Orange Partner Program at the 7th annual Orange Partner Camp in Portugal. The Orange Partner Camp is an event for innovation, learning and networking amongst peers. Symbian is supporting the event with a Gold Sponsorship together with S60 and silver sponsors UIQ. This year’s event is expected to draw about 350 delegates from both the fixed and mobile development spheres, including technical and commercial partners of Orange and the France Telecom Group:
- mobile applications providers of business and consumer downloadables
- service enabler and platform providers
- converged-solution providers
- publishers and aggregators
- systems integrators and ISVs.
For only € 649, you’ll get access to three days of technical and commercial sessions, a 24-hour developer play zone for coding and testing, two nights accommodation at Ria Park Hotel, food and entertainment at one of the biggest European developer bashes in 2008. Visit www.orangepartnercamp.com to find out more. The number of passes is limited, so register now! We look forward to seeing you there!
Fast Track with MOTODEV at CTIA Wireless 2008
Join Motorola at the MOTODEV Fast Track event at CTIA Wireless 2008 and get exclusive access to the tools, resources and go-to-market programs you need to bring your mobile applications to market. Fast Track offers you the opportunity to:
- sign up for 'speed dating' and connect with MOTODEV market experts
- attend in-depth technical and market sessions
- secure one-on-one interaction with our engineers
- explore market opportunities with our Fast Track and Platform partners.
Register by 28th March for a FREE Exhibit pass to Fast Track with MOTODEV - valued at $150. Enter Promo Code: MOTODEV.
Join the ‘Special Smartphone Developer Track’ at the Smartphone Summit
On 31 March 2008, Symbian will be hosting a Developer Track at the Smartphone Summit 2008, just before the opening of CTIA Wireless.
Smartphones are only as good as the applications powering them, and developer-related questions and issues are the hot new topics at Smartphone Summit 2008. Join us for multi-part, developer-focused content sessions, including features such as:
- Getting Started with Symbian OS development
- Getting Started with UIQ
- Getting Started with S60
- and even more developer-dedicated information!
Can’t make the Developer Track but have a question about Symbian OS development? Then visit our Developer pod on the Symbian stand (#4855) at CTIA, where staff will be on hand to answer your queries.
Register now for the Smartphone Summit
Find out more about CTIA Wireless
Nokia to bring Microsoft Silverlight to mobile users
Nokia today announced plans to make Microsoft Silverlight available for S60 on Symbian OS. Adding support for Silverlight will extend the opportunities for developers to create rich, interactive applications that run on multiple platforms in a consistent and reliable way.
Recom’s Independent Wireless Developer survey
Participate and get to know your fellow industry developers’ views. Don’t miss the opportunity to give your feedback and obtain a FREE copy of the summary findings and have a chance to win a software package to build your application on.
Mob4Hire: Crowd Sourced application testing
Have you always wanted to test the newest mobile applications? Having problems getting handsets to test your applications on? Mob4Hire is reducing the pain of testing mobile applications for developers by using crowd sourced mobile application testing.
New on SDN
New paper: Using the Symbian OS Contacts API
This EMCC software white paper describes the Symbian OS Contacts Model, which provides the essential contacts services for Personal Information Management (PIM) applications in Symbian OS.
New paper: An Introduction to the Symbian OS Tool Chain
The Symbian OS tool chain is used to build applications for Symbian OS platforms. EMCC Software sheds some light on this subject and aims to explain the Symbian OS tool chain in more detail.
New paper: Rock, Paper, Scissors: A Bluetooth Game
This paper describes how to write a game in Symbian C++ for S60 3rd Edition and UIQ 3 smartphones. The project describes the issues to consider when creating a multiplayer game that uses Bluetooth wireless technology to allow two players to play together. The game code is provided for both S60 3rd Edition and UIQ 3, and signed software installation (SIS) files are available for each platform.
New interview: Jo Stichbury on the new Games book
Symbian Press launched a new book, entitled Games on Symbian OS, to coincide with the Game Developers Conference in San Francisco. Symbian Developer Network caught up with the lead author, Jo Stichbury, who was at the event.
Symbian Developer Library feedback
This is your opportunity to give us feedback about the content you need. Just give us as good a description as possible of the problem and what you want it to answer. The more information you give us, the easier it will be to get you the content you need!
At Symbian we are constantly working to help the developer community upgrade and improve their Symbian OS skills by offering new and improved training courses.
FAQ1575
Does Symbian support the C++ Standard Template Library?
FAQ1577
FAQ1580
What is the difference between RSocket::RecvOneOrMore() and RSocket::Read()?
FAQ1589
What is the difference between bluetooth HCI v1 and HCI v2?
Forum Nokia
Symbian Signed eLearning
This eLearning module describes the processes needed to prepare an S60 application for the Symbian Signed testing programme. The module explains, for example, the steps needed to obtain a Publisher ID and Symbian Developer Certificate. The module also includes an essential guide to preparing an application for Symbian Signed submission.
Widgets for the S60 Platform eLearning
This eLearning module introduces to Nokia Web widgets, which are Web applications that can be run outside the Web browser in devices compatible with the Web Runtime environment. An example Web widget is used to demonstrate how to develop and deploy the widgets. S60 Platform: Identification Codes
This document describes how application developers should handle the compatibility of C++ applications at installation time, using S60 identification codes (Platform IDs and Product IDs).
Meet UIQ at CTIA Wireless, the Orange Partner Camp and the UIQ Fast Track events
Join UIQ Technology at CTIA WIRELESS 2008 and at the Orange Partner Camp. UIQ Technology will be present in Las Vegas on the CTIA exhibition floor at the Symbian booth and will participate in the Smartphone Summit and the MOTODEV's Fast Track event. UIQ Technology is one of the silver sponsors of this year's Orange Partner Camp in Portugal. UIQ will be present at this innovation-packed camp with a combination of interactive sessions, discussions, one-to-one meetings and contests.
Reserve your place for the UIQ Developer Fast Track events in Boston and San Francisco. The UIQ Developer Fast Track events provide mobile application developers with technical and commercial information; it is a unique opportunity for developers learn about the compelling business cases to be made targeting UIQ 3 and how to get started with UIQ development.
Adapting DreamSpring's DreamConnect 3 to smaller UIQ 3 touchscreens
Find out how to ensure your application works well on the smaller 2.4 inch touch screens of Sony Ericsson's new G700 and G900 UIQ 3-based phones. DreamSpring shares their experience in how they adapted their successful contact management application, DreamConnect 3, while still maintaining one binary file that works across all UIQ 3 phones.
Read about DreamSpring’s experience
UIQ - Building flexibility, the Mats Barvesten interview
Mats Barvesten, EVP Product & Ecosystem at UIQ Technology, talks to Richard Bloor of Symbian One about the evolution of UIQ: “the important thing for UIQ is that we have a really interesting roadmap for the development of phones with Sony Ericsson and Motorola. This will see UIQ implemented across a broad portfolio of phones; from the high-end to mid-range, and both with and without touch screens. This strategy is really about expanding the market reach for UIQ-powered phones through a world class user experience.”
Symbian Links
SDN Homepage
Symbian.com
Symbian Signed
Accredited Symbian Developer
Symbian Academy
Symbian Technical Training
Essential booklets
Getting StartedSigning Tips
Coding Tips
Essential UIQ Getting Started
Performance Tips
Java ME
P.I.P.S.
Carbide.c++
Data Sharing Tips
Ready for ROM
Coding Standards
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